Did a full code coverage review and improved many of the tests and a bunch of code. I'll do one more final walk through all the code before getting back to work on the new combat system.

This commit is contained in:
Zed A. Shaw 2025-03-17 15:23:47 -04:00
parent 113a4a3b3e
commit d3158291f7
29 changed files with 119 additions and 1218 deletions

View file

@ -3,7 +3,6 @@
#include "stats.hpp"
#include "levelmanager.hpp"
#include "fsm.hpp"
#include "render.hpp"
#include "map_view.hpp"
#include "main_ui.hpp"
#include "combat_ui.hpp"
@ -49,7 +48,6 @@ namespace gui {
bool autowalking = false;
LevelManager $levels;
MainUI $main_ui;
SFMLRender $renderer;
GameLevel $level;
shared_ptr<BossFightUI> $boss_fight_ui = nullptr;
MapViewUI $map_ui;