Fog of War works but it's in the wrong place and needs to be based on light.

This commit is contained in:
Zed A. Shaw 2025-07-20 01:34:39 -04:00
parent 2802a44ba4
commit d264760405
5 changed files with 33 additions and 14 deletions

View file

@ -17,6 +17,7 @@ namespace gui {
std::shared_ptr<sf::RenderTexture> $map_render;
sf::Sprite $map_sprite;
matrix::Matrix $map_tiles;
matrix::Matrix $fow;
MapViewUI(GameLevel &level);
void init();