Now have a fully painting/pixelated female hand for the actions.

This commit is contained in:
Zed A. Shaw 2025-09-15 13:26:18 -04:00
parent 7af264e147
commit d1f7337de4
8 changed files with 27 additions and 8 deletions

View file

@ -12,8 +12,8 @@ namespace gui {
MainUI::MainUI(sf::RenderWindow& window) :
$window(window),
$rayview(std::make_shared<Raycaster>(RAY_VIEW_WIDTH, RAY_VIEW_HEIGHT)),
$hand(textures::get_sprite("hand")),
$hand_anim(animation::load("hand"))
$hand(textures::get_sprite("female_hand")),
$hand_anim(animation::load("female_hand"))
{
$window.setVerticalSyncEnabled(VSYNC);
$window.setFramerateLimit(FRAME_LIMIT);

View file

@ -32,7 +32,7 @@ namespace gui {
if(name == "character_view") {
$gui.set<Rectangle>(gui_id, {});
$gui.set<Sprite>(gui_id, {"armored_knight"});
$gui.set<Sprite>(gui_id, {"peasant_girl"});
} else {
$gui.set<Rectangle>(gui_id, {});