Autowalker is now using the GOAP AI system and works way better. Still quite a lot of jank in the code but that'll get removed over time. Next thing is being able to detect when its near an item/enemy and properly react.

This commit is contained in:
Zed A. Shaw 2025-03-12 12:15:21 -04:00
parent ff81c78d13
commit d15c9b12fd
9 changed files with 84 additions and 47 deletions

View file

@ -19,8 +19,10 @@ namespace matrix {
print("{:x}<", cell);
} else if(cell == WALL_PATH_LIMIT) {
print("# ");
} else if(cell > 15) {
print("[{:x}]", cell);
} else if(cell > 15 && cell < 32) {
print("{:x}+", cell - 16);
} else if(cell > 31) {
print("* ");
} else {
print("{:x} ", cell);
}