Animations are working better in the raycaster but still need refinement.

This commit is contained in:
Zed A. Shaw 2026-02-24 13:42:29 -05:00
parent 81a282d544
commit cded8a937e
3 changed files with 39 additions and 36 deletions

View file

@ -308,17 +308,17 @@
},
"transforms": {
"basic": {
"min_x": 1.0,
"min_y": 1.0,
"min_x": 0.9,
"min_y": 0.9,
"max_x": 1.0,
"max_y": 1.0,
"flipped": false,
"scaled": false,
"scaled": true,
"toggled": false,
"looped": false,
"looped": true,
"relative": false,
"easing": "none",
"motion": "move_none"
"easing": "sine",
"motion": "move_rush"
}
},
"forms": {
@ -337,21 +337,21 @@
"frame_height": 256
},
"sequences": {
"idle": {"frames": [0], "durations": [5] }
"idle": {"frames": [0], "durations": [20] }
},
"transforms": {
"basic": {
"min_x": 1.0,
"min_y": 1.0,
"min_x": 0.9,
"min_y": 0.9,
"max_x": 1.0,
"max_y": 1.0,
"flipped": false,
"scaled": false,
"scaled": true,
"toggled": false,
"looped": false,
"looped": true,
"relative": false,
"easing": "none",
"motion": "move_none"
"easing": "sine",
"motion": "move_rush"
}
},
"forms": {
@ -374,17 +374,17 @@
},
"transforms": {
"basic": {
"min_x": 1.0,
"min_y": 1.0,
"min_x": 0.9,
"min_y": 0.9,
"max_x": 1.0,
"max_y": 1.0,
"flipped": false,
"scaled": false,
"scaled": true,
"toggled": false,
"looped": false,
"looped": true,
"relative": false,
"easing": "none",
"motion": "move_none"
"easing": "sine",
"motion": "move_rush"
}
},
"forms": {
@ -407,17 +407,17 @@
},
"transforms": {
"basic": {
"min_x": 1.0,
"min_y": 1.0,
"min_x": 0.9,
"min_y": 0.9,
"max_x": 1.0,
"max_y": 1.0,
"flipped": false,
"scaled": false,
"scaled": true,
"toggled": false,
"looped": false,
"looped": true,
"relative": false,
"easing": "none",
"motion": "move_none"
"easing": "sine",
"motion": "move_rush"
}
},
"forms": {
@ -440,17 +440,17 @@
},
"transforms": {
"basic": {
"min_x": 1.0,
"min_y": 1.0,
"min_x": 0.9,
"min_y": 0.9,
"max_x": 1.0,
"max_y": 1.0,
"flipped": false,
"scaled": false,
"scaled": true,
"toggled": false,
"looped": false,
"looped": true,
"relative": false,
"easing": "none",
"motion": "move_none"
"easing": "sine",
"motion": "move_rush"
}
},
"forms": {