Move the guecstra stuff into the gui.

This commit is contained in:
Zed A. Shaw 2025-05-15 22:50:59 -04:00
parent dfc6aa08e9
commit cc44c9d37a
5 changed files with 13 additions and 13 deletions

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@ -2,7 +2,7 @@
#include "constants.hpp"
#include "rituals.hpp"
#include <fmt/xchar.h>
#include "guecstra.hpp"
#include "gui/guecstra.hpp"
namespace gui {
using namespace guecs;

18
gui/guecstra.cpp Normal file
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@ -0,0 +1,18 @@
#include "gui/guecstra.hpp"
namespace guecs {
Clickable make_action(DinkyECS::World& target, Events::GUI event) {
return {[&, event](auto ent, auto data){
// remember that ent is passed in from the UI::mouse handler
target.send<Events::GUI>(event, ent, data);
}};
}
Clickable make_action(DinkyECS::World& target, Events::GUI event, std::any data) {
return {[&, event, data](auto ent, auto){
// remember that ent is passed in from the UI::mouse handler
target.send<Events::GUI>(event, ent, data);
}};
}
}

8
gui/guecstra.hpp Normal file
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@ -0,0 +1,8 @@
#include "components.hpp"
#include "events.hpp"
#include <guecs/ui.hpp>
namespace guecs {
Clickable make_action(DinkyECS::World& target, Events::GUI event);
Clickable make_action(DinkyECS::World& target, Events::GUI event, std::any data);
}

View file

@ -1,7 +1,7 @@
#include "gui/loot_ui.hpp"
#include "constants.hpp"
#include <fmt/xchar.h>
#include "guecstra.hpp"
#include "gui/guecstra.hpp"
namespace gui {
using namespace guecs;