BossFightUI is not managed by the level manager since it is kind of a new level, just with a different mini game.
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12 changed files with 49 additions and 67 deletions
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@ -52,10 +52,10 @@ namespace gui {
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MainUI $main_ui;
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SFMLRender $renderer;
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GameLevel $level;
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shared_ptr<BossFightUI> $boss_fight_ui = nullptr;
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MapViewUI $map_ui;
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CombatUI $combat_ui;
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StatusUI $status_ui;
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BossFightUI $boss_fight_ui;
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sf::Font $font;
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FSM();
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