BossFightUI is not managed by the level manager since it is kind of a new level, just with a different mini game.
This commit is contained in:
parent
a3f6ba3c03
commit
ca18422930
12 changed files with 49 additions and 67 deletions
|
@ -94,6 +94,7 @@ namespace components {
|
|||
string name;
|
||||
int width;
|
||||
int height;
|
||||
float scale;
|
||||
};
|
||||
|
||||
struct Sound {
|
||||
|
@ -121,7 +122,7 @@ namespace components {
|
|||
template <typename T> struct NameOf;
|
||||
|
||||
ENROLL_COMPONENT(Tile, display, foreground, background);
|
||||
ENROLL_COMPONENT(Sprite, name, width, height);
|
||||
ENROLL_COMPONENT(Sprite, name, width, height, scale);
|
||||
ENROLL_COMPONENT(Curative, hp);
|
||||
ENROLL_COMPONENT(LightSource, strength, radius);
|
||||
ENROLL_COMPONENT(Weapon, damage);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue