BossFightUI is not managed by the level manager since it is kind of a new level, just with a different mini game.

This commit is contained in:
Zed A. Shaw 2025-03-03 11:15:49 -05:00
parent a3f6ba3c03
commit ca18422930
12 changed files with 49 additions and 67 deletions

View file

@ -14,7 +14,7 @@
{"_type": "Device",
"config": {"test": true},
"events": ["Events::GUI::STAIRS_DOWN"]},
{"_type": "Sprite", "name": "well_down", "width": 256, "height": 256}
{"_type": "Sprite", "name": "well_down", "width": 256, "height": 256, "scale": 1.0}
]
},
"STAIRS_UP": {
@ -31,7 +31,7 @@
{"_type": "Device",
"config": {"test": true},
"events": ["Events::GUI::STAIRS_UP"]},
{"_type": "Sprite", "name": "rope_vines_up", "width": 256, "height": 256}
{"_type": "Sprite", "name": "rope_vines_up", "width": 256, "height": 256, "scale": 1.0}
]
},
"TRIPWIRE_TRAP": {
@ -47,7 +47,7 @@
{"_type": "Device",
"config": {"test": true},
"events": ["Events::GUI::TRAP"]},
{"_type": "Sprite", "name": "tripwire_trap", "width": 256, "height": 256}
{"_type": "Sprite", "name": "tripwire_trap", "width": 256, "height": 256, "scale": 1.0}
]
}
}