Remove useless log messages and bring back the tests.

This commit is contained in:
Zed A. Shaw 2025-05-19 11:40:56 -04:00
parent ac252bf09d
commit c97648ab3a
2 changed files with 4 additions and 4 deletions

View file

@ -399,7 +399,7 @@ void Raycaster::draw(sf::RenderTarget& target) {
}
void Raycaster::update_sprite(DinkyECS::Entity ent, components::Sprite& sprite) {
fmt::println("entity UPDATE SPRITE {} will have sprite named {}", ent, sprite.name);
// fmt::println("entity UPDATE SPRITE {} will have sprite named {}", ent, sprite.name);
auto sprite_txt = textures::get(sprite.name);
$sprites.insert_or_assign(ent, sprite_txt);
}
@ -415,7 +415,7 @@ void Raycaster::update_level(GameLevel level) {
$level.world->query<components::Sprite>([&](const auto ent, auto& sprite) {
// player doesn't need a sprite
if($level.player == ent) return;
fmt::println("entity {} will have sprite named {}", ent, sprite.name);
// fmt::println("entity {} will have sprite named {}", ent, sprite.name);
auto sprite_txt = textures::get(sprite.name);
$sprites.insert_or_assign(ent, sprite_txt);
});