Lots of dumb little edits to sort out what I'm aiming at. I'll next clean out most of this in a refactor.

This commit is contained in:
Zed A. Shaw 2025-04-06 15:32:19 -04:00
parent 1f90367f51
commit c7c48658bd
13 changed files with 60 additions and 29 deletions

View file

@ -27,6 +27,7 @@ struct Raycaster {
sf::Sprite $view_sprite;
const uint32_t *$floor_texture = nullptr;
const uint32_t *$ceiling_texture = nullptr;
DinkyECS::Entity aiming_at = 0;
std::unique_ptr<RGBA[]> $pixels = nullptr;