Now have the basics of the turn based battle engine with AI rebellion working.

This commit is contained in:
Zed A. Shaw 2025-12-01 00:14:08 -05:00
parent f3b20f30c5
commit c78b2ae75e
8 changed files with 114 additions and 73 deletions

View file

@ -38,6 +38,6 @@ namespace boss {
void animate_actor(const std::string& actor);
void update_stats();
void play_animations();
void zoom(const std::string &cell);
void zoom(const std::string &cell, double ratio);
};
}