Now have the basics of the turn based battle engine with AI rebellion working.
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8 changed files with 114 additions and 73 deletions
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@ -38,6 +38,6 @@ namespace boss {
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void animate_actor(const std::string& actor);
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void update_stats();
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void play_animations();
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void zoom(const std::string &cell);
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void zoom(const std::string &cell, double ratio);
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};
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}
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