Animations now work better with looped/toggled/normal animations working.
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2 changed files with 32 additions and 19 deletions
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@ -170,7 +170,7 @@ namespace components {
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void lerp(sf::Vector2f& scale_out, sf::Vector2f& pos_out);
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void tween(sf::Vector2f& scale_out, sf::Vector2f& pos_out);
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bool next_frame();
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void next_frame();
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void play();
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float twitching();
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