Animations are now happening lock-step but I have to add random animations in next_combat for it to work. Need more for each result.
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9 changed files with 60 additions and 4 deletions
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@ -3,6 +3,8 @@
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namespace game {
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enum Event {
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AIM_CLICK=__LINE__,
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ANIMATION_END=__LINE__,
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ANIMATION_START=__LINE__,
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ATTACK=__LINE__,
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BOSS_END=__LINE__,
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BOSS_START=__LINE__,
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