Finally unified all of my events into one place.
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30 changed files with 215 additions and 216 deletions
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@ -25,7 +25,7 @@ namespace gui {
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void render(sf::RenderWindow& window);
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void update_level();
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bool mouse(float x, float y, guecs::Modifiers mods);
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void make_button(const std::string &name, const std::wstring& label, Events::GUI event);
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void make_button(const std::string &name, const std::wstring& label, game::Event event);
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void remove_slot(guecs::Entity slot_id);
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bool place_slot(guecs::Entity gui_id, DinkyECS::Entity world_entity);
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