Finally unified all of my events into one place.
This commit is contained in:
parent
6c34fea64a
commit
c618a4828f
30 changed files with 215 additions and 216 deletions
|
|
@ -29,7 +29,7 @@ struct Autowalker {
|
|||
void handle_boss_fight();
|
||||
void handle_player_walk(ai::State& start, ai::State& goal);
|
||||
|
||||
void send_event(gui::Event ev, std::any data={});
|
||||
void send_event(game::Event ev, std::any data={});
|
||||
void process_combat();
|
||||
bool process_move(Pathing& paths, std::function<bool(Point)> cb);
|
||||
bool path_player(Pathing& paths, Point &target_out);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue