Move gui_fsm to fsm but this causes some problems.
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parent
cc44c9d37a
commit
bed5ce22d2
6 changed files with 12 additions and 12 deletions
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@ -1,7 +1,7 @@
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#pragma once
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#pragma once
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#include "ai.hpp"
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#include "ai.hpp"
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#include "gui/gui_fsm.hpp"
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#include "gui/fsm.hpp"
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struct InventoryStats;
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struct InventoryStats;
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@ -1,4 +1,4 @@
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#include "gui_fsm.hpp"
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#include "gui/fsm.hpp"
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#include <iostream>
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#include <iostream>
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#include <chrono>
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#include <chrono>
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#include <numeric>
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#include <numeric>
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@ -325,10 +325,10 @@ namespace gui {
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autowalking = true;
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autowalking = true;
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break;
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break;
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case KEY::L:
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case KEY::L:
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event(Event::STAIRS_DOWN);
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event(Event::LOOT_OPEN);
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break;
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break;
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case KEY::X:
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case KEY::X:
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event(Event::LOOT_OPEN);
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event(Event::STAIRS_DOWN);
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break;
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break;
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default:
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default:
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break; // ignored
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break; // ignored
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@ -2,7 +2,7 @@
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#include "constants.hpp"
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#include "constants.hpp"
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#include "stats.hpp"
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#include "stats.hpp"
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#include "levelmanager.hpp"
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#include "levelmanager.hpp"
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#include "fsm.hpp"
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#include "../fsm.hpp"
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#include "gui/debug_ui.hpp"
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#include "gui/debug_ui.hpp"
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#include "gui/main_ui.hpp"
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#include "gui/main_ui.hpp"
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#include "gui/combat_ui.hpp"
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#include "gui/combat_ui.hpp"
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@ -13,11 +13,11 @@ namespace gui {
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RAY_VIEW_Y+RAY_VIEW_HEIGHT/2-200, 400, 400);
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RAY_VIEW_Y+RAY_VIEW_HEIGHT/2-200, 400, 400);
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$gui.layout(
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$gui.layout(
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"[item_0 | item_1|item_2 | item_3]"
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"[item_0 | item_1 |item_2 | item_3 ]"
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"[item_4 | item_5|item_6 | item_7]"
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"[item_4 | item_5 |item_6 | item_7 ]"
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"[item_8 | item_9|item_10 | item_11]"
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"[item_8 | item_9 |item_10| item_11]"
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"[button_12|button_13|button_14|button_15]"
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"[item_12| item_13|item_14|item_15 ]"
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"[_ | *%(200)close|_ | _]"
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"[_ | %(100,50)close| _]"
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);
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);
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}
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}
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2
main.cpp
2
main.cpp
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@ -1,4 +1,4 @@
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#include "gui/gui_fsm.hpp"
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#include "gui/fsm.hpp"
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#include "textures.hpp"
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#include "textures.hpp"
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#include "sound.hpp"
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#include "sound.hpp"
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#include "autowalker.hpp"
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#include "autowalker.hpp"
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@ -97,7 +97,7 @@ sources = [
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'gui/combat_ui.cpp',
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'gui/combat_ui.cpp',
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'gui/debug_ui.cpp',
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'gui/debug_ui.cpp',
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'gui/guecstra.cpp',
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'gui/guecstra.cpp',
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'gui/gui_fsm.cpp',
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'gui/fsm.cpp',
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'gui/loot_ui.cpp',
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'gui/loot_ui.cpp',
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'gui/main_ui.cpp',
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'gui/main_ui.cpp',
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'gui/overlay_ui.cpp',
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'gui/overlay_ui.cpp',
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