The player now has some starting items to craft a first weapon, and it is craftable in the UI.

This commit is contained in:
Zed A. Shaw 2025-04-26 13:18:43 -04:00
parent c8a8d2b1af
commit bc557652ba
11 changed files with 199 additions and 155 deletions

View file

@ -328,10 +328,5 @@
"SW": 8665,
"W": 8592,
"NW": 8598
},
"test_rituals": [
{ "has_spikes": true, "active": true },
{ "has_magick": true, "active": true },
{ "has_magick": true, "shiny_bauble": true, "active": true }
]
}
}

View file

@ -170,30 +170,33 @@
"probability": 1.0
}
},
"junk": [
{
"junk": {
"chess_pawn": {
"name": "chess_pawn",
"provides": ["cursed_item"]
},
{
"dirty_kerchief": {
"name": "dirty_kerchief",
"provides": ["has_magick"]
},
{
"mushroom": {
"name": "mushroom",
"provides": ["has_magick"]
},
{
"pocket_watch": {
"name": "pocket_watch",
"provides": ["shiny_bauble"]
},
{
"rusty_nails": {
"name": "rusty_nails",
"provides": ["has_spikes"]
},
{
"severed_finger": {
"name": "severed_finger",
"provides": ["cursed_item"]
}
},
"starting_junk": [
"mushroom", "rusty_nails"
]
}