Clean up the debug UI so that it's not using the jank debug component I didn't use anyway.

This commit is contained in:
Zed A. Shaw 2025-06-01 11:10:25 -04:00
parent e8199a973c
commit b8d2d1870d
5 changed files with 22 additions and 36 deletions

View file

@ -10,8 +10,8 @@ namespace gui {
public:
Stats $stats;
guecs::UI $gui;
GameLevel $level;
LevelManager& $level_mgr;
bool active = false;
DebugUI(LevelManager& level_mgr);
@ -19,7 +19,6 @@ namespace gui {
void render(sf::RenderWindow& window);
bool mouse(float x, float y, bool hover);
void debug();
void update_level(GameLevel &level);
void spawn(std::string enemy_key);
void add_spawn_button(std::string enemy_key, std::string sprite_name, std::string region);