Clean up the debug UI so that it's not using the jank debug component I didn't use anyway.
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5 changed files with 22 additions and 36 deletions
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@ -10,8 +10,8 @@ namespace gui {
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public:
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Stats $stats;
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guecs::UI $gui;
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GameLevel $level;
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LevelManager& $level_mgr;
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bool active = false;
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DebugUI(LevelManager& level_mgr);
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@ -19,7 +19,6 @@ namespace gui {
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void render(sf::RenderWindow& window);
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bool mouse(float x, float y, bool hover);
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void debug();
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void update_level(GameLevel &level);
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void spawn(std::string enemy_key);
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void add_spawn_button(std::string enemy_key, std::string sprite_name, std::string region);
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