Fixed how sprites/textures are loaded so tehy default to frame 0 of any multi-frame textures.

This commit is contained in:
Zed A. Shaw 2025-04-05 17:17:26 -04:00
parent 6d73c87c4e
commit b832bbd78a
7 changed files with 294 additions and 70 deletions

View file

@ -41,7 +41,7 @@ clean:
meson compile --clean -C builddir
debug_test: build
gdb --nx -x .gdbinit --ex run --args builddir/runtests.exe -e
gdb --nx -x .gdbinit --ex run --args builddir/runtests.exe -e "[animation-fail]"
win_installer:
powershell 'start "C:\Program Files (x86)\solicus\InstallForge\bin\ifbuilderenvx86.exe" win_installer.ifp'