Now have a mostly working inventory UI and can pickup items and see them. Next up, being able to use things by clicking on them.

This commit is contained in:
Zed A. Shaw 2025-02-23 02:13:14 -05:00
parent fa6311f10c
commit b7f49aa719
9 changed files with 84 additions and 28 deletions

View file

@ -12,6 +12,7 @@ using std::shared_ptr;
struct GameLevel {
size_t index;
DinkyECS::Entity player;
shared_ptr<Map> map;
shared_ptr<DinkyECS::World> world;
shared_ptr<lighting::LightRender> lights;