Move the management of the 'fake loose items container' into the loot_ui.cpp rather than get rid of it. Closes #34.

This commit is contained in:
Zed A. Shaw 2025-07-01 14:26:39 -04:00
parent efdb0cb119
commit b6d1ae2700
5 changed files with 24 additions and 24 deletions

View file

@ -222,8 +222,6 @@ namespace gui {
{
if(!source_id) return false;
auto target_id = std::any_cast<guecs::Entity>(data);
fmt::println("!!!!!!!!!source_id = {} target_id = {}",
*source_id, target_id);
dbc::check(target.has<guecs::DropTarget>(target_id),
"gui does not have a DropTarget at that slot");