Major speed up in rendering by only doing it when we move, but drawing the rendered 3d view texture constantly.

This commit is contained in:
Zed A. Shaw 2025-02-21 11:34:46 -05:00
parent 0260e3d345
commit b43553a563
7 changed files with 39 additions and 17 deletions

View file

@ -21,7 +21,6 @@
},
{"_type": "Combat", "hp": 20, "max_hp": 20, "damage": 1, "dead": false},
{"_type": "Motion", "dx": 0, "dy": 0, "random": false},
{"_type": "LightSource", "strength": 40, "radius": 1.2},
{"_type": "EnemyConfig", "hearing_distance": 5},
{"_type": "Sprite", "name": "armored_knight"}
]