Started to set things up so that the boss fight UI can load enemies and configs out of the components setup.

This commit is contained in:
Zed A. Shaw 2025-03-01 00:46:40 -05:00
parent 033358749f
commit b3b8cbbeee
5 changed files with 14 additions and 15 deletions

View file

@ -21,6 +21,7 @@ namespace gui {
sf::Clock $clock;
int $boss_hp = 10;
bool $boss_hit = false;
components::Sound $sounds;
GameLevel $level;
guecs::UI $status;
guecs::UI $overlay;