Map tiles are now correctly sized and positioned. Errors from before were due to floating point being used for positioning.

This commit is contained in:
Zed A. Shaw 2025-07-09 13:34:18 -04:00
parent 2c011079a8
commit b2d0b0ee4c
4 changed files with 34 additions and 16 deletions

View file

@ -21,6 +21,9 @@ endif
build:
meson compile -j 10 -C $(ROOT_DIR)/builddir
asset_build: build
./builddir/icongen
release_build:
meson --wipe builddir -Db_ndebug=true --buildtype release
meson compile -j 10 -C builddir
@ -33,7 +36,7 @@ tracy_build:
meson setup --wipe builddir --buildtype debugoptimized -Dtracy_enable=true -Dtracy:on_demand=true
meson compile -j 10 -C builddir
test: build
test: asset_build build
./builddir/runtests "[map-sprite]"
run: build test