Map tiles are now correctly sized and positioned. Errors from before were due to floating point being used for positioning.
This commit is contained in:
parent
2c011079a8
commit
b2d0b0ee4c
4 changed files with 34 additions and 16 deletions
5
Makefile
5
Makefile
|
@ -21,6 +21,9 @@ endif
|
|||
build:
|
||||
meson compile -j 10 -C $(ROOT_DIR)/builddir
|
||||
|
||||
asset_build: build
|
||||
./builddir/icongen
|
||||
|
||||
release_build:
|
||||
meson --wipe builddir -Db_ndebug=true --buildtype release
|
||||
meson compile -j 10 -C builddir
|
||||
|
@ -33,7 +36,7 @@ tracy_build:
|
|||
meson setup --wipe builddir --buildtype debugoptimized -Dtracy_enable=true -Dtracy:on_demand=true
|
||||
meson compile -j 10 -C builddir
|
||||
|
||||
test: build
|
||||
test: asset_build build
|
||||
./builddir/runtests "[map-sprite]"
|
||||
|
||||
run: build test
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue