I now have hacked in basic color for the wall tiles but not enemies and items.

This commit is contained in:
Zed A. Shaw 2025-07-09 14:36:31 -04:00
parent b2d0b0ee4c
commit b16ca3fd65
4 changed files with 30 additions and 3 deletions

Binary file not shown.

Before

Width:  |  Height:  |  Size: 5.6 KiB

After

Width:  |  Height:  |  Size: 6.1 KiB

Before After
Before After

View file

@ -5,6 +5,8 @@
"display": 10398,
"ceiling": "ceiling_black",
"light": 0,
"foreground": [40, 40, 40],
"background": [10, 10, 10],
"id": 0
},
"wall_plain": {
@ -12,6 +14,8 @@
"collision": true,
"display": 9608,
"light": 0,
"foreground": [100, 100, 100],
"background": [10, 10, 10],
"id": 1
},
"wall_moss": {
@ -19,6 +23,8 @@
"collision": true,
"display": 8820,
"light": 20,
"foreground": [150, 255, 150],
"background": [10, 10, 10],
"id": 2
},
"ceiling_black": {
@ -26,6 +32,8 @@
"collision": false,
"display": 35,
"light": 0,
"foreground": [150, 150, 150],
"background": [10, 10, 10],
"id": 4
},
"lava_floor": {
@ -34,6 +42,8 @@
"display": 35,
"ceiling": "ceiling_black",
"light": 20,
"foreground": [255, 0, 0],
"background": [10, 10, 10],
"id": 5
},
"gray_stone_floor_light": {
@ -42,6 +52,8 @@
"display": 35,
"ceiling": "ceiling_blue_light",
"light": 40,
"foreground": [150, 150, 150],
"background": [10, 10, 10],
"id": 6
},
"ceiling_blue_light": {
@ -49,6 +61,8 @@
"collision": false,
"display": 35,
"light": 0,
"foreground": [150, 150, 150],
"background": [10, 10, 10],
"id": 7
},
"wood_wall": {
@ -56,6 +70,8 @@
"collision": false,
"display": 35,
"light": 0,
"foreground": [250, 250, 150],
"background": [10, 10, 10],
"id": 8
}
}