Simple styling of the rooms done.

This commit is contained in:
Zed A. Shaw 2025-05-25 12:12:08 -04:00
parent 5cb74151f5
commit af2947c50a
5 changed files with 16 additions and 6 deletions

View file

@ -21,6 +21,16 @@ void big_donut() {
// maze.hunt_and_kill({11,11});
}
void WorldBuilder::stylize_rooms() {
auto& tiles = $map.tiles();
for(auto& room : $map.rooms()) {
for(matrix::box it{tiles, room.x, room.y, room.width+1, room.height+1}; it.next();) {
if(tiles[it.y][it.x] == 1) tiles[it.y][it.x] = 2;
}
}
}
void WorldBuilder::generate_map() {
maze::Builder maze($map);
@ -37,6 +47,8 @@ void WorldBuilder::generate_map() {
$map.enclose();
$map.init_tiles();
stylize_rooms();
}
bool WorldBuilder::find_open_spot(Point& pos_out) {