Animations are refactored to let me spawn in an 'attack animation' but I think the data model is wrong. Rather than spawning in an animation every time I can probably just make one, reposition it, then tell it to play. I'll have to try it.
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15 changed files with 109 additions and 56 deletions
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@ -412,6 +412,7 @@ namespace gui {
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draw_gui();
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}
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System::clear_attack();
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$window.display();
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}
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