Animations are refactored to let me spawn in an 'attack animation' but I think the data model is wrong. Rather than spawning in an animation every time I can probably just make one, reposition it, then tell it to play. I'll have to try it.

This commit is contained in:
Zed A. Shaw 2025-09-12 11:56:11 -04:00
parent 8384b11993
commit ad3e580495
15 changed files with 109 additions and 56 deletions

View file

@ -412,6 +412,7 @@ namespace gui {
draw_gui();
}
System::clear_attack();
$window.display();
}