Made it so you can right-click on an item to use it, but yeah it's bad. Gotta refactor.

This commit is contained in:
Zed A. Shaw 2025-08-13 11:43:23 -04:00
parent 42575ef1f5
commit ad0069e899
9 changed files with 48 additions and 61 deletions

View file

@ -42,5 +42,5 @@ namespace System {
void render_map(Matrix& tiles, EntityGrid& entity_map, sf::RenderTexture& render, int compass_dir, wchar_t player_display);
void set_position(DinkyECS::World& world, SpatialMap& collision, Entity entity, Position pos);
bool use_item(GameLevel& level, Entity what);
bool use_item(GameLevel& level, const std::string& slot_name);
}