Made it so you can right-click on an item to use it, but yeah it's bad. Gotta refactor.
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9 changed files with 48 additions and 61 deletions
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@ -7,7 +7,7 @@ namespace Events {
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ATTACK, NEW_RITUAL,
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UPDATE_SPRITE, ENTITY_SPAWN, NOOP,
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LOOT_ITEM, LOOT_CONTAINER,
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LOOT_CLOSE, LOOT_SELECT, INV_SELECT, AIM_CLICK, USE_ITEM
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LOOT_CLOSE, LOOT_SELECT, INV_SELECT, AIM_CLICK
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};
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struct Combat {
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