More GUECS cleanup before releasing. Still need to sort out events and reduce the amount of stuff that GUECS needs.

This commit is contained in:
Zed A. Shaw 2025-05-04 23:28:36 -04:00
parent 1780a758b3
commit abea6da2e0
10 changed files with 71 additions and 54 deletions

View file

@ -2,14 +2,14 @@
#include <SFML/Graphics/Color.hpp>
namespace ColorValue {
const sf::Color BLACK{0, 0, 0};
const sf::Color DARK_DARK{10, 10, 10};
const sf::Color DARK_MID{30, 30, 30};
const sf::Color DARK_LIGHT{60, 60, 60};
const sf::Color MID{100, 100, 100};
const sf::Color LIGHT_DARK{150, 150, 150};
const sf::Color LIGHT_MID{200, 200, 200};
const sf::Color LIGHT_LIGHT{230, 230, 230};
const sf::Color WHITE{255, 255, 255};
const sf::Color TRANSPARENT = sf::Color::Transparent;
constexpr const sf::Color BLACK{0, 0, 0};
constexpr const sf::Color DARK_DARK{10, 10, 10};
constexpr const sf::Color DARK_MID{30, 30, 30};
constexpr const sf::Color DARK_LIGHT{60, 60, 60};
constexpr const sf::Color MID{100, 100, 100};
constexpr const sf::Color LIGHT_DARK{150, 150, 150};
constexpr const sf::Color LIGHT_MID{200, 200, 200};
constexpr const sf::Color LIGHT_LIGHT{230, 230, 230};
constexpr const sf::Color WHITE{255, 255, 255};
constexpr const sf::Color TRANSPARENT = sf::Color::Transparent;
}