Refactored the CameraLOL to be inside the rayview instead of a convolute main_ui->camera->rayview and back. Closes #16.

This commit is contained in:
Zed A. Shaw 2025-06-29 11:11:12 -04:00
parent 75c28cd764
commit ab1a415b55
7 changed files with 83 additions and 89 deletions

View file

@ -7,7 +7,6 @@
#include "gui/overlay_ui.hpp"
#include "gui/debug_ui.hpp"
#include "raycaster.hpp"
#include "camera.hpp"
#include <optional>
namespace gui {
@ -21,7 +20,6 @@ namespace gui {
GameLevel $level;
OverlayUI $overlay_ui;
Raycaster $rayview;
CameraLOL $camera;
MainUI(sf::RenderWindow& window);