Refactored the mouse handling to use the new guecss Modifiers system and improved Clickable.

This commit is contained in:
Zed A. Shaw 2025-08-14 14:10:28 -04:00
parent ad0069e899
commit a86912705c
20 changed files with 67 additions and 64 deletions

View file

@ -6,8 +6,8 @@
#include "levelmanager.hpp"
namespace guecs {
Clickable make_action(GameLevel& target, Events::GUI event);
Clickable make_action(GameLevel& target, Events::GUI event, std::any data);
Clickable make_action(GameLevel& target, guecs::Entity gui_id, Events::GUI event);
Clickable make_action(GameLevel& target, guecs::Entity gui_id, Events::GUI event, std::any data);
struct GrabSource {
DinkyECS::Entity world_entity;