levelmanager.* is now gone, but the code is just moved over to game_level. Now to clean up the api and give it a new name.
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17 changed files with 147 additions and 178 deletions
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@ -9,11 +9,10 @@
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#include <fstream>
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#include "map.hpp"
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#include <memory>
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#include "levelmanager.hpp"
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using namespace nlohmann;
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using namespace fmt;
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using std::string;
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using std::string, std::shared_ptr;
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using matrix::Matrix;
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std::shared_ptr<Map> make_map() {
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