levelmanager.* is now gone, but the code is just moved over to game_level. Now to clean up the api and give it a new name.
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@ -17,7 +17,6 @@
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#include "shaders.hpp"
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#include "inventory.hpp"
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#include "game_level.hpp"
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#include "levelmanager.hpp"
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using std::string;
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using namespace fmt;
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