levelmanager.* is now gone, but the code is just moved over to game_level. Now to clean up the api and give it a new name.
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17 changed files with 147 additions and 178 deletions
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@ -36,7 +36,7 @@ namespace gui {
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int $temp_attack_id = 0;
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DebugUI $debug_ui;
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MainUI $main_ui;
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shared_ptr<BossFightUI> $boss_fight_ui = nullptr;
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std::shared_ptr<BossFightUI> $boss_fight_ui = nullptr;
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CombatUI $combat_ui;
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StatusUI $status_ui;
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MapViewUI $map_ui;
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