levelmanager.* is now gone, but the code is just moved over to game_level. Now to clean up the api and give it a new name.

This commit is contained in:
Zed A. Shaw 2025-08-20 01:10:42 -04:00
parent 5aca2fb56a
commit a83ee77eea
17 changed files with 147 additions and 178 deletions

View file

@ -19,7 +19,6 @@ namespace gui {
FSM::FSM() :
$window(sf::VideoMode({SCREEN_WIDTH, SCREEN_HEIGHT}), "Zed's Raycaster Thing"),
$debug_ui(Game::get_the_manager()),
$main_ui($window),
$font{FONT_FILE_NAME},
$dnd_loot($status_ui, $loot_ui, $window, $router)