Tests now run the repair() step.
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3 changed files with 43 additions and 45 deletions
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@ -6,6 +6,8 @@
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namespace maze {
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struct Builder {
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size_t $width = 0;
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size_t $height = 0;
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Matrix& $walls;
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std::vector<Room>& $rooms;
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std::vector<Point>& $dead_ends;
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@ -16,11 +18,11 @@ namespace maze {
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Pathing $paths;
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Builder(Map& map) :
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$walls(map.$walls), $rooms(map.$rooms), $dead_ends(map.$dead_ends),
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$paths{matrix::width(map.$walls), matrix::height(map.$walls)}
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$width(map.$width), $height(map.$height), $walls(map.$walls),
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$rooms(map.$rooms), $dead_ends(map.$dead_ends), $paths{$width, $height}
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{
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dbc::check(map.$width % 2 == 1, "map width not an ODD number (perimter dead ends bug)");
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dbc::check(map.$height % 2 == 1, "map height not an ODD number (perimter dead ends bug)");
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dbc::check($width % 2 == 1, "map width not an ODD number (perimter dead ends bug)");
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dbc::check($height % 2 == 1, "map height not an ODD number (perimter dead ends bug)");
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clear();
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}
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@ -42,5 +44,6 @@ namespace maze {
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bool validate();
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bool repair();
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void punch_dead_end(size_t at_x, size_t at_y, size_t x, size_t y);
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void in_bounds(size_t x, size_t y);
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};
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}
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