Game now builds and is using the new dynamic component loading but enemies do not spawn in and device events are really working. Also inventory is a giant bag of fail and needs a rewrite.
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23 changed files with 130 additions and 122 deletions
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@ -7,9 +7,9 @@
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class WorldBuilder {
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public:
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Map& $map;
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DinkyECS::ComponentMap& $components;
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components::ComponentMap& $components;
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WorldBuilder(Map &map, DinkyECS::ComponentMap& components) :
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WorldBuilder(Map &map, components::ComponentMap& components) :
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$map(map),
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$components(components)
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{ }
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