Game now builds and is using the new dynamic component loading but enemies do not spawn in and device events are really working. Also inventory is a giant bag of fail and needs a rewrite.

This commit is contained in:
Zed A. Shaw 2025-02-08 21:16:25 -05:00
parent 9e91c71125
commit a69be90464
23 changed files with 130 additions and 122 deletions

View file

@ -10,6 +10,7 @@ using std::shared_ptr, std::make_shared;
using namespace components;
LevelManager::LevelManager() {
components::configure($components);
create_level();
}