Game now builds and is using the new dynamic component loading but enemies do not spawn in and device events are really working. Also inventory is a giant bag of fail and needs a rewrite.
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23 changed files with 130 additions and 122 deletions
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@ -14,7 +14,7 @@
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"player": {
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},
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"worldgen": {
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"enemy_probability": 20,
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"enemy_probability": 50,
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"empty_room_probability": 10,
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"device_probability": 10
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}
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