I can now apply shaders to any GUI element, but I need a shader manager that will allow for hot reloading and tracking input/output variables.

This commit is contained in:
Zed A. Shaw 2025-04-13 15:17:08 -04:00
parent 80b4faf940
commit a5b8e411e3
8 changed files with 121 additions and 16 deletions

View file

@ -22,7 +22,7 @@ tracy_build:
meson compile -j 10 -C builddir
test: build
./builddir/runtests "[combat-battle]"
./builddir/runtests
run: build test
powershell "cp ./builddir/zedcaster.exe ."