Move amt's examples into scratchpad for later review.
This commit is contained in:
parent
9c02fb846b
commit
a4a4389281
8 changed files with 1847 additions and 0 deletions
93
scratchpad/amt/main.cpp
Normal file
93
scratchpad/amt/main.cpp
Normal file
|
@ -0,0 +1,93 @@
|
|||
#include "amt/raycaster.hpp"
|
||||
#include <iostream>
|
||||
#include <chrono>
|
||||
#include <numeric>
|
||||
#include <functional>
|
||||
#include "constants.hpp"
|
||||
#include "stats.hpp"
|
||||
|
||||
Matrix MAP{
|
||||
{1,1,1,1,1,1,1,1,1},
|
||||
{1,0,2,0,0,0,0,0,1},
|
||||
{1,0,4,0,0,5,2,0,1},
|
||||
{1,0,0,0,0,0,0,0,1},
|
||||
{1,1,0,0,0,0,0,1,1},
|
||||
{1,0,0,1,3,4,0,0,1},
|
||||
{1,0,0,0,0,0,1,1,1},
|
||||
{1,0,0,0,0,0,0,0,1},
|
||||
{1,1,1,1,1,1,1,1,1}
|
||||
};
|
||||
|
||||
void draw_gui(sf::RenderWindow &window, sf::Text &text, Stats &stats) {
|
||||
sf::RectangleShape rect({SCREEN_WIDTH - RAY_VIEW_WIDTH, SCREEN_HEIGHT});
|
||||
|
||||
rect.setPosition({0,0});
|
||||
rect.setFillColor({50, 50, 50});
|
||||
window.draw(rect);
|
||||
|
||||
text.setString(
|
||||
fmt::format("FPS\nmean:{:>8.5}\nsdev: {:>8.5}\nmin: {:>8.5}\nmax: {:>8.5}\ncount:{:<10}\n\nVSync? {}\nDebug? {}\n\nHit R to reset.",
|
||||
stats.mean(), stats.stddev(), stats.min, stats.max, stats.n, VSYNC, DEBUG_BUILD));
|
||||
window.draw(text);
|
||||
}
|
||||
|
||||
int main() {
|
||||
sf::RenderWindow window(sf::VideoMode({SCREEN_WIDTH, SCREEN_HEIGHT}), "Zed's Ray Caster Game Thing");
|
||||
|
||||
sf::Font font{"./assets/text.otf"};
|
||||
sf::Text text{font};
|
||||
text.setFillColor({255,255,255});
|
||||
text.setPosition({10,10});
|
||||
|
||||
//ZED this should set with a function
|
||||
float player_x = MAP.rows() / 2;
|
||||
float player_y = MAP.cols() / 2;
|
||||
|
||||
Raycaster rayview(window, MAP, RAY_VIEW_WIDTH, RAY_VIEW_HEIGHT);
|
||||
rayview.set_position(RAY_VIEW_X, RAY_VIEW_Y);
|
||||
rayview.position_camera(player_x, player_y);
|
||||
|
||||
double moveSpeed = 0.1;
|
||||
double rotSpeed = 0.1;
|
||||
|
||||
const auto onClose = [&window](const sf::Event::Closed&)
|
||||
{
|
||||
window.close();
|
||||
};
|
||||
|
||||
Stats stats;
|
||||
|
||||
// NOTE: Enable this to lock frames at 60
|
||||
window.setFramerateLimit(60);
|
||||
|
||||
while(window.isOpen()) {
|
||||
auto start = std::chrono::high_resolution_clock::now();
|
||||
rayview.render();
|
||||
auto end = std::chrono::high_resolution_clock::now();
|
||||
auto elapsed = std::chrono::duration<double>(end - start);
|
||||
stats.sample(1/elapsed.count());
|
||||
|
||||
draw_gui(window, text, stats);
|
||||
window.display();
|
||||
|
||||
if(sf::Keyboard::isKeyPressed(sf::Keyboard::Key::W)) {
|
||||
rayview.run(moveSpeed, 1);
|
||||
} else if(sf::Keyboard::isKeyPressed(sf::Keyboard::Key::S)) {
|
||||
rayview.run(moveSpeed, -1);
|
||||
}
|
||||
|
||||
if(sf::Keyboard::isKeyPressed(sf::Keyboard::Key::D)) {
|
||||
rayview.rotate(rotSpeed, -1);
|
||||
} else if(sf::Keyboard::isKeyPressed(sf::Keyboard::Key::A)) {
|
||||
rayview.rotate(rotSpeed, 1);
|
||||
}
|
||||
|
||||
if(sf::Keyboard::isKeyPressed(sf::Keyboard::Key::R)) {
|
||||
stats.reset();
|
||||
}
|
||||
|
||||
window.handleEvents(onClose);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue