Refactored the bossfight_ui so it will work with any description of a boss fight.

This commit is contained in:
Zed A. Shaw 2025-03-02 12:36:08 -05:00
parent 43835da88f
commit a3f6ba3c03
12 changed files with 99 additions and 69 deletions

View file

@ -6,7 +6,7 @@
int main(int argc, char* argv[]) {
textures::init();
sound::init();
sound::mute(false);
sound::mute(true);
gui::FSM main;
main.event(gui::Event::STARTED);
Autowalker walker(main);