Refactored the bossfight_ui so it will work with any description of a boss fight.

This commit is contained in:
Zed A. Shaw 2025-03-02 12:36:08 -05:00
parent 43835da88f
commit a3f6ba3c03
12 changed files with 99 additions and 69 deletions

View file

@ -14,7 +14,7 @@
{"_type": "Device",
"config": {"test": true},
"events": ["Events::GUI::STAIRS_DOWN"]},
{"_type": "Sprite", "name": "well_down"}
{"_type": "Sprite", "name": "well_down", "width": 256, "height": 256}
]
},
"STAIRS_UP": {
@ -31,7 +31,7 @@
{"_type": "Device",
"config": {"test": true},
"events": ["Events::GUI::STAIRS_UP"]},
{"_type": "Sprite", "name": "rope_vines_up"}
{"_type": "Sprite", "name": "rope_vines_up", "width": 256, "height": 256}
]
},
"TRIPWIRE_TRAP": {
@ -47,7 +47,7 @@
{"_type": "Device",
"config": {"test": true},
"events": ["Events::GUI::TRAP"]},
{"_type": "Sprite", "name": "tripwire_trap"}
{"_type": "Sprite", "name": "tripwire_trap", "width": 256, "height": 256}
]
}
}