A simple A* pathing function that works on maps, but I'll be changing it to do the GOAP pathing.
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7 changed files with 133 additions and 10 deletions
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@ -120,6 +120,14 @@ sources = [
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'textures.cpp',
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'tilemap.cpp',
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'worldbuilder.cpp',
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'goap2/Action.cpp',
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'goap2/Action.h',
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'goap2/Node.cpp',
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'goap2/Node.h',
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'goap2/Planner.cpp',
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'goap2/Planner.h',
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'goap2/WorldState.cpp',
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'goap2/WorldState.h',
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]
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executable('runtests', sources + [
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@ -130,6 +138,7 @@ executable('runtests', sources + [
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'tests/dbc.cpp',
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'tests/dinkyecs.cpp',
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'tests/fsm.cpp',
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'tests/goap.cpp',
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'tests/guecs.cpp',
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'tests/inventory.cpp',
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'tests/lel.cpp',
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