A simple A* pathing function that works on maps, but I'll be changing it to do the GOAP pathing.

This commit is contained in:
Zed A. Shaw 2025-03-08 23:23:29 -05:00
parent 73b0600039
commit a34becdaeb
7 changed files with 133 additions and 10 deletions

View file

@ -8,7 +8,7 @@ int main(int argc, char* argv[]) {
try {
textures::init();
sound::init();
sound::mute(false);
sound::mute(true);
gui::FSM main;
main.event(gui::Event::STARTED);
Autowalker walker(main);