RitualEngine now uses the crafting results to create a description of the ritual's combat in a RitualAction struct.

This commit is contained in:
Zed A. Shaw 2025-04-24 01:15:49 -04:00
parent 43435509f6
commit a342c53b02
5 changed files with 72 additions and 8 deletions

View file

@ -134,5 +134,35 @@
"boost_damage_large",
"combined"
]
},
"effects": {
"boost_magick": {
"damage": 10,
"probability": 1.0
},
"pierce_type": {
"damage": 11,
"probability": 1.1
},
"magick_type": {
"damage": 12,
"probability": 1.2
},
"heals_user": {
"damage": 13,
"probability": 1.3
},
"curses_user": {
"damage": 14,
"probability": 1.4
},
"boost_damage_large": {
"damage": 15,
"probability": 1.5
},
"combined": {
"damage": 16,
"probability": 1.6
}
}
}