Player's aim is now updated constantly as they move, just need to solve #57 to complete it. Closes #9.
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7 changed files with 48 additions and 27 deletions
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@ -27,7 +27,8 @@ namespace components {
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};
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struct Position {
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Point location;
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Point location{0,0};
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Point aiming_at{0,0};
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};
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struct Motion {
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