Synced the combat from under the dome.

This commit is contained in:
Zed A. Shaw 2026-05-24 11:59:51 -04:00
parent 110612c33a
commit a22564bb58
8 changed files with 106 additions and 27 deletions

View file

@ -10,6 +10,7 @@
"[floor3|player1|player2|player3|player4|_]",
"[floor4|player5|player6|player7|player8|_]"
],
"buttons": [],
"background": "test_background",
"actors": [
{
@ -62,7 +63,7 @@
}
]
},
{"_type": "Combat", "hp": 200, "max_hp": 200, "ap": 0, "ap_delta": 9, "max_ap": 20, "damage": 20, "dead": false},
{"_type": "Combat", "hp": 200, "max_hp": 200, "ap": 0, "ap_delta": 9, "max_ap": 20, "damage": 20, "dead": false, "attack_rating": 0.80, "toughness_rating": 0.30},
{"_type": "Sound", "attack": "Marmot_Scream_1", "death": "Creature_Death_1"},
{"_type": "EnemyConfig", "ai_script": "Enemy::actions", "ai_start_name": "Enemy::initial_state", "ai_goal_name": "Enemy::final_state"}
]